So here’s another semi-old PS3 classic. Guess I’m a bit late to the party with this one, but hey, better late than never. Especially since this is a genuinely fun title that stood the test of time after nearly a decade.
tfw you realize that the original XIII was the good one.
JP title: 刃鳴散らす
To be perfectly honest, as someone whose favorite VN is Narahara Ittetsu’s Soukou Akki Muramasa, I really should’ve read this game sooner, considering it’s by the same author. Maybe a part of me dismissed it as potentially inferior, expecting it to even be disappointing on a certain level. Luckily, disappointing it was not — painfully short though it may be, Hanachirasu is Narahara’s work through and through; the same heart beating beneath a slightly different shell.
So this is one game I’ve always been meaning to finish myself just to see if all the things fans have been saying about it were true, and after a solid 47 hours of play time, I can now say that I did just that. And I have my answer, too. But let’s not spoil the fun in advance by revealing what I ultimately thought about the game in my introduction — and besides, some of you (yes, you) are going to scroll to the bottom anyway just to see my concluding thoughts. I can’t stop you, nor do I wish to. I’m not your mother, you lovable little rapscallion. Anyway, uh… without further ado, let’s jump right in, because I feel this is going to be one long review. Here are my thoughts on Square Enix’s fairly controversial 2009 entry in the Final Fantasy franchise.
JP title: 凍京NECRO
Well, stopping Gekkou no Carnevale to play this instead was a fairly solid life decision in retrospect, let me tell you. Primarily because this VN didn’t make me want to kill myself. I mean, I wouldn’t necessarily call Tokyo Necro a total masterpiece, mind you, but it was good-ish. Above average, at the very least. If you were expecting the next Nitro kamige after Muramasa, it’s not quite that, but it’s a game I can look back upon and say “well, y’know, that was fun, you guys. I don’t regret reading that. Not at all.”
JP title: 装甲悪鬼村正 贖罪編
Note: Shokuzai-hen is basically kind of a sequel to Muramasa that takes place after the true end. So keep this in mind. If you haven’t read Muramasa (the main game, that is), don’t read this review unless you want to be spoiled on a bunch of things.
Well, this certainly came as a surprise, in more ways than one. Partly because holy shit, Muramasa is back, and also because this particular spinoff story on offer is actually… pretty good! I’d say I enjoyed it more than most of the other Muramasa-related works, including Janen-hen. The story itself (before you get *too* excited) wasn’t written by Narahara Ittetsu, Muramasa’s original author. No, it was actually penned by a fan for a contest held by Nitroplus a couple years back. And it won the grand prize (so that should tell you something about its quality, at least), which was that Nitro would actually turn it into a VN. Well, they sure took their sweet time with it, but hey, whatever. It’s here. It’s good. It’s free. All is forgiven.
JP title: 月光のカルネヴァーレ
You may have noticed that this post is not labeled in the way I usually label reviews, and there’s a reason for that. That’s because I haven’t finished all of the game (let me explain), and as such, I don’t really consider this a “proper” review in that sense. Sure, you may consequently dismiss this entire post with a wave of the hand, followed by a “but he didn’t finish the whole thing”. Yes, absolutely. I understand. However, after fully completing two of the game’s four heroine routes and dipping my toe in the third, I have decided that I simply cannot take this anymore.